Shaded sprites update + remade illustration
Hi again!
I have another small devlog to share with everyone, which is me adding shading to my sprites:
As well as relining one of the ending illustrations so that it was more neat/less sketchy when compared to the other illustrations (you can see it in Endings 3 and 5 btw ;> ). You can still view the old art in my pre-1.2 downloads, but you can see a proper comparison (as well as the art without radial blur and effect lines) on my Patreon if you so wish, which is where I keep the high res art I make for my projects!
Usually, my shading has a more detailed and paintly style to it (like this!). But as I am without my faithful shading brush (ironically, the version of Clip Studio that I'm using is more updated than the version I normally use, so why it isn't on my current CSP is beyond me) and very impatient, I fell back on celshading for once which is something I do very rarely/want to get something done quickly. I do also intend to keep the sprites with their celshading as if I really did feel that strongly about using my normal shading method, I wouldn't have bothered. So! I fall back onto an old style I had for a good few years, so at least I had experience there :>
Files
Get A Great Hunger
A Great Hunger
A demon offers a woman a terrifying proposal: to kill the man she once loved.
Status | Released |
Author | goldieclaws |
Genre | Visual Novel, Interactive Fiction |
Tags | 2D, Backgrounds, Dark Fantasy, Fantasy, Horror, Indie, Multiple Endings, Singleplayer, Story Rich |
Languages | English |
More posts
- Game Finally Released! [Steam]May 17, 2024
- Official Release Date! [Steam]May 14, 2024
- Incorrect Release Date [Steam]May 12, 2024
- Preparing For Release [Steam]May 06, 2024
- End of Spooktober Jam 2023 + pricingOct 28, 2023
- UI update + grammar fixesOct 04, 2023
- A Great Hunger release + future updatesOct 02, 2023
Leave a comment
Log in with itch.io to leave a comment.